Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Arvilla Rodriguez went above and beyond the call of duty. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
36 |
Involved in the planning of an impressive heist. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Given specialist training in vehicles. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Arvilla Rodriguez's work ends up coming home with Arvilla Rodriguez, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
43 |
Became a Scholar (Field Researcher). |
8 |
44 |
An expedition or voyage goes wrong, leaving Arvilla Rodriguez stranded in the wilderness. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Arvilla Rodriguez is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Arvilla Rodriguez aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
54 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |