Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Opponents of Beryl McNab's belief system ambush Beryl McNab. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Explorer (Scout). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Scout (Surveyor). |
7 |
38 |
Beryl McNab's scout ship is one of the first on the scene to rescue the survivors of a disaster but Beryl McNab fail to help. Gain an Enemy. |
7 |
38 |
Beryl McNab have no idea what happened to Beryl McNab – they found Beryl McNab's ship drifting on the fringes of friendly space. |
7 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
44 |
Beryl McNab inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
46 |
Contact with Government. |
9 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
52 |
Gained a contact. |
10 |
52 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
56 |
Attacked by enemies that Beryl McNab easily defeat. |
11 |
56 |
Gain Enemy if Beryl McNab don't already have one. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Barbarian). |
12 |
58 |
Beryl McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
Beryl McNab is sent to a new community or parish to preach The Word among the poor. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Beryl McNab refused an offer of inducements to betray Beryl McNab's faith. Gain 4 enemies. |
14 |
66 |
Forced to muster out. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Retired. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |