Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Scarred. Owe 1,250 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Returned to Entertainer (Artist). |
3 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Became a Citizen (Corporate). |
4 |
28 |
Camille Fallow's business expands, Camille Fallow's corporation grows, or the colony thrives. |
4 |
29 |
Promoted to Citizen (Corporate) rank 1. |
5 |
29 |
Continued as Citizen (Corporate). |
5 |
30 |
Spent time maintaining and using heavy vehicles. |
5 |
33 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
33 |
Continued as Citizen (Corporate). |
6 |
36 |
Nearly killed. Owe 6,250 for medical bills. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Gained a contact. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Failed to qualify for Merchant Academy. |
8 |
40 |
Became a Drifter (Wanderer). |
8 |
42 |
Find valuable salvage. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
45 |
Offered job by a patron. Now owe him a favor. |
10 |
48 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Camille Fallow come into conflict with a splinter group Camille Fallow's own religion which maintains Camille Fallow's version is the wrong one. Gain 1 Rivals. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired. |
11 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Accused of a crime. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |