Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Advanced training in a specialist field |
2 |
25 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Marine (Ground Assault). |
3 |
29 |
On the front lines of a planetary assault and occupation. |
3 |
29 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
4 |
29 |
Voluntarily left Ground Assault |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Gained a contact. |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
42 |
Good fortune |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
46 |
Find valuable salvage. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
50 |
Encounter a Psionic institute. |
9 |
50 |
Tested for psionic powers |
9 |
53 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
54 |
Carla Mcabe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Carla Mcabe come into conflict with a splinter group Carla Mcabe's own religion which maintains Carla Mcabe's version is the wrong one. Gain 3 Rivals. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |