Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Charlie Paul spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Survived a risky adventure but gained nothing. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Suffer from a life-threatening illness. |
7 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Retired. |
7 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Good fortune. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
69 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
73 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Good fortune. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |