Retired 2nd Officer Connie Stevens  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 81 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 5 (-1)111855
Overgrown nails
 
Skills
Athletics 0
Broker 0
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 2
Melee (Striking) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal11
Merchant Broker 01
Merchant Merchant Marine 2nd Officer45
Rogue Enforcer 13
Drifter Barbarian 01
Drifter Scavenger 01
Believer Holy Warrior Fighter12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Jorge Lewis Enemy 0 3 5 1 Yilean (M/66)
Jacqueline Sutton Rival 1 1 3 1 Hanen (F/86)
Andrew Graves Enemy 0 3 2 5 Hanen (M/88)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Moved to a new world.
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Cavalry
2 22 Became a Merchant (Broker).
2 25 Connie Stevens's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 25 Failed to qualify for Merchant Academy.
3 25 Submitted to the draft.
3 25 Switched to Merchant (Merchant Marine) with the new title Crewman.
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 33 Connie Stevens's business or ship thrives.
4 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 33 Continued as Merchant (Merchant Marine).
5 35 Given advanced training in a specialist field
6 37 Continued as Merchant (Merchant Marine).
6 39 A good deal ensures Connie Stevens is living the high life for a few years.
6 41 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 41 Continued as Merchant (Merchant Marine).
7 45 Given advanced training in a specialist field
7 45 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 45 Voluntarily left Merchant Marine
8 45 Became a Rogue (Enforcer).
8 48 Arrested and charged.
8 48 Hired a lawyer to beat the charges.
9 49 Continued as Rogue (Enforcer).
9 53 Crime pays off. Gain victim as Enemy.
9 53 Promoted to Rogue (Enforcer) rank 1.
10 53 Continued as Rogue (Enforcer).
10 55 A job goes wrong, forcing Connie Stevens to flee off-planet.
11 55 Failed to qualify for Merchant Academy.
11 55 Became a Drifter (Barbarian).
11 58 Lost eye or limb. Owe 5,000 for medical bills.
12 58 Failed to qualify for Merchant Academy.
12 58 Switched to Drifter (Scavenger).
12 62 Betrayed by a friend. One of Connie Stevens's Contacts or Allies betrays Connie Stevens, ending Connie Stevens's career. That Contact or Ally becomes a Rival or Enemy.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Retired at age 62.
13 62 Became a Believer (Holy Warrior) with the new title Hopeful.
13 64 A notable academic consults with Connie Stevens about a publication or documentary he is working on. Gain a Contact in academia.
13 66 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Continued as Believer (Holy Warrior).
14 70 Opponents of Connie Stevens's belief system ambush Connie Stevens.
14 70 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 70 Retired.
15 73 Moved to a new world.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 78 Good fortune.
17 78 Aging Crisis. Owe 60,000 for medical bills.
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