Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
24 |
Gain Enemy if Dawn Saxon don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
37 |
Win a prestigious prize for Dawn Saxon's work. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
41 |
Work leads to a considerable breakthrough. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Voluntarily left Field Researcher |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
46 |
Suffer from a life-threatening illness. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Retired. |
8 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
52 |
Good fortune. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
62 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
74 |
A new romantic starts. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |