Retired Lay Preacher Dulcie McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 81 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0)111168
Always looks pale, Blissful
 
Skills
Admin 1
Advocate 0
Animals 0
Astrogation 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Track) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Navigation 2
Persuade 4
Pilot 0
Profession (Freeloader) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 03
Agent Law Enforcement Rookie01
Drifter Wanderer 23
Citizen Corporate 01
Believer Mainstream Believer Lay Preacher25
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Edith Green Enemy 0 4 1 0 Tapazmal (M/37)
Edith Green has had an unexpected run of good fortune lately.
Daniel Graham Enemy 0 4 0 1 Sydite (M/30)
Daniel Graham is missing under suspicious circumstances.
Patsy Mathew Enemy 0 2 0 0 Sydite (F/23)
Ulysses Spencer Enemy 0 6 1 1 Sydite (M/68)
Hulda Egerton Enemy 0 3 1 1 Sydite (F/19)
Hulda Egerton has negatively life-changing event.
Hulda Egerton gained power at the expense of a third party who now blames the character.
Hilliard Wells Enemy 0 2 0 2 Irhadre (M/45)
Tommie Dods Ally 4 0 3 0 Sydite (M/28)
Voeghdha Agharsvu Arrue Ally 3 0 1 3 Vargr, Imperium (F/75)
Hollis Dwan Contact 1 2 2 5 Sydite (M/21)
Wilson Kinghead Contact 0 0 0 1 Sydite (M/73)
Celina Fawns Enemy 0 1 0 1 Sydite (F/52)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Serve as the courier for an important message from the Imperium.
2 22 Continued as Scout (Surveyor).
2 24 Dulcie McIntire's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dulcie McIntire fail to help. Gain an Enemy.
2 24 Psychologically damaged by Dulcie McIntire's time in the scouts.
3 26 Continued as Scout (Surveyor).
3 28 Spend several years jumping from world to world in Dulcie McIntire's scout ship.
3 30 Forced to muster out.
4 30 Failed to qualify for Flight (Navy).
4 30 Submitted to the draft.
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 32 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 32 Failed to qualify for Artist (Entertainer).
5 32 Became a Drifter (Wanderer).
5 33 Attacked by enemies that Dulcie McIntire easily defeat.
5 33 Gain Enemy if Dulcie McIntire don't already have one.
5 36 Promoted to Drifter (Wanderer) rank 1.
6 36 Continued as Drifter (Wanderer).
6 40 Promoted to Drifter (Wanderer) rank 2.
7 40 Continued as Drifter (Wanderer).
7 41 Find Ancient Technology.
7 44 Forced to muster out.
8 44 Became a Citizen (Corporate).
8 46 Dulcie McIntire befriend a superior in the corporation or the colony.
9 48 Voluntarily left Corporate
9 48 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 51 Dulcie McIntire retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 52 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 52 Aging Crisis. Owe 50,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Believer (Mainstream Believer).
10 55 Dulcie McIntire refused an offer of inducements to betray Dulcie McIntire's faith. Gain 5 enemies.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Continued as Believer (Mainstream Believer).
11 58 Dulcie McIntire is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Continued as Believer (Mainstream Believer).
12 64 Dulcie McIntire is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 64 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 64 Continued as Believer (Mainstream Believer).
13 65 Dulcie McIntire retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 68 Forced to muster out.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 68 Retired.
14 70 Gained a contact.
15 72 Aging Crisis. Owe 10,000 for medical bills.
15 76 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 77 Gained a contact.
17 80 Aging Crisis. Owe 40,000 for medical bills.
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