Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Became a Citizen (Corporate). |
2 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
27 |
Became a Drifter (Wanderer). |
3 |
31 |
Offered job by a patron. Now owe him a favor. |
3 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
31 |
Became a Rogue (Enforcer). |
4 |
32 |
A crime lord considers Ellen Kelley his protégé. |
5 |
35 |
Continued as Rogue (Enforcer). |
5 |
36 |
Involved in a gambling ring. |
5 |
39 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
39 |
Continued as Rogue (Enforcer). |
6 |
40 |
Crime pays off. Gain victim as Enemy. |
6 |
43 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
43 |
Continued as Rogue (Enforcer). |
7 |
45 |
Arrested and charged. |
7 |
45 |
Hired a lawyer to beat the charges. |
7 |
47 |
Promoted to Rogue (Enforcer) rank 3. |
8 |
47 |
Voluntarily left Enforcer |
8 |
47 |
Became a Scout (Surveyor). |
8 |
49 |
Spend several years jumping from world to world in Ellen Kelley's scout ship. |
8 |
51 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
51 |
Continued as Scout (Surveyor). |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
55 |
Promoted to Scout (Surveyor) rank 2. |
10 |
55 |
Continued as Scout (Surveyor). |
10 |
58 |
Spend several years jumping from world to world in Ellen Kelley's scout ship. |
11 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Retired at age 59. |
11 |
59 |
Continued as Scout (Surveyor). |
11 |
60 |
Psychologically damaged by Ellen Kelley's time in the scouts. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
64 |
Opponents of Ellen Kelley's belief system ambush Ellen Kelley. |
12 |
64 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Retired. |
13 |
68 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |