Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Scarred. Owe 2,500 for medical bills. |
1 |
22 |
Gain Enemy if Emmer Burke don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Gain Enemy if Emmer Burke don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Became a Scholar (Scientist). |
5 |
37 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
39 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
42 |
Promoted to Scholar (Scientist) rank 2. |
7 |
42 |
Voluntarily left Scientist |
7 |
42 |
Failed to qualify for Performer (Entertainer). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Rewarded for a successful mission. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
53 |
Established a network of contacts. Gain 2 contacts. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
58 |
Emmer Burke's work ends up coming home with Emmer Burke, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
58 |
Failed to qualify for Corporate (Citizen). |
11 |
58 |
Switched to Drifter (Wanderer). |
11 |
61 |
Find valuable salvage. |
12 |
62 |
Continued as Drifter (Wanderer). |
12 |
66 |
Suffer from a life-threatening illness. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
67 |
Emmer Burke retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Believer (Mainstream Believer). |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Continued as Believer (Mainstream Believer). |
15 |
77 |
Emmer Burke accepted an offer of inducements to betray Emmer Burke's faith. Gain 1,150,000 in cash. |
15 |
78 |
Forced to continue current assignment. |
15 |
78 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |