Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Study Science (Life Sciences/Xenology) as a hobby. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Scout (Courier). |
2 |
25 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Gain Enemy if Erin Walters don't already have one. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
32 |
Betrayed by a friend. One of Erin Walters's Contacts or Allies betrays Erin Walters, ending Erin Walters's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
Commanding officer takes an interest in Erin Walters's career. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Erin Walters join a gambling circle on board. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Erin Walters foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Erin Walters foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Flight (Navy). |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
49 |
Erin Walters join a gambling circle on board. |
9 |
52 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Failed to qualify for Line/Crew (Navy). |
10 |
52 |
Continued as Navy (Engineer/Gunner). |
10 |
54 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired. |
11 |
58 |
Birth or Death involving a family member or close friend. |
12 |
61 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |