Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Promoted to Scholar (Physician) rank 2. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Entangled in a bureaucratic or legal morass that distracts Etha Simmmons from Etha Simmmons's work. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Imperial trade restrictions force Etha Simmmons out of business. |
7 |
42 |
Voluntarily left Broker |
7 |
42 |
Became a Scout (Surveyor). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
46 |
Voluntarily left Surveyor |
8 |
46 |
Failed to qualify for Law Enforcement (Agent). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Switched to Scout (Courier) with previous rank. |
8 |
48 |
Spend several years jumping from world to world in Etha Simmmons's scout ship. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Scout (Courier). |
9 |
53 |
Etha Simmmons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Etha Simmmons fail to help. Gain an Enemy. |
9 |
53 |
Psychologically damaged by Etha Simmmons's time in the scouts. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Surveyor (Scout). |
10 |
54 |
Continued as Scout (Courier). |
10 |
58 |
Etha Simmmons's ship is damaged, and Etha Simmmons have to hitch-hike Etha Simmmons's way back across the stars to the nearest scout base. |
10 |
58 |
Gain 6 Contacts. Gain 3 Enemies. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired. |
11 |
62 |
Moved to a new world. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
66 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
70 |
Birth or Death involving a family member or close friend. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |