Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Merchant (Broker). |
2 |
22 |
A good deal ensures Eulah Clarke is living the high life for a few years. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
25 |
Became a Entertainer (Artist). |
4 |
26 |
Find an Alien Artifact. |
5 |
29 |
Continued as Entertainer (Artist). |
5 |
30 |
Invited to take part in a controversial event or exhibition that injures Eulah Clarke's social standing. |
6 |
33 |
Continued as Entertainer (Artist). |
6 |
37 |
Join homeworld’s celebrity circles |
6 |
37 |
Gain a contact |
7 |
37 |
Voluntarily left Artist |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
38 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Failed to qualify for Free Trader (Merchant). |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
42 |
Attacked by enemies and injured. |
8 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Gain Enemy if Eulah Clarke don't already have one. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
42 |
Voluntarily left Scavenger |
9 |
42 |
Became a Noble (Administrator) with the new title Assistant. |
9 |
45 |
Become deeply involved in politics on Eulah Clarke's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
46 |
Attempted to change assignments. |
10 |
46 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
10 |
47 |
Eulah Clarke manipulate and charm Eulah Clarke's way through high society. Gain a Rival and an Ally. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Noble (Dilettante). |
11 |
52 |
Inherit a gift from a rich relative. |
11 |
54 |
Promoted to Noble (Dilettante) rank 1. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Continued as Noble (Dilettante). |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Continued as Noble (Dilettante). |
13 |
62 |
Inherit a gift from a rich relative. |
13 |
62 |
Forced to muster out. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
65 |
Eulah Clarke aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Retired. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |