Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Fay Webb is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
22 |
Someone more charismatic but less devout than Fay Webb has become Fay Webb's superior. |
3 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
25 |
Continued as Believer (Missionary/Humanitarian). |
4 |
27 |
A notable academic consults with Fay Webb about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
29 |
Forced to muster out. |
5 |
29 |
Became a Scout (Explorer). |
5 |
33 |
Spend several years jumping from world to world in Fay Webb's scout ship. |
5 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Explorer). |
6 |
34 |
Fay Webb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
34 |
Returned to Believer (Missionary/Humanitarian). |
7 |
35 |
Fay Webb accepted an offer of inducements to betray Fay Webb's faith. Gain 340,000 in cash. |
8 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
40 |
Fay Webb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Fay Webb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired. |
10 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Good fortune. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Birth or Death involving a family member or close friend. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |