Retired Scout Felicia Carroll  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 81 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 2 (-2) 7 (0)111C27
Wild, Envious
 
Skills
Animals (Handling) 1
Athletics (Dexterity) 1
Deception 1
Diplomat 1
Drive 0
Flyer (Wing) 1
Gun Combat 0
Mechanic 0
Medic 0
Navigation 0
Persuade 0
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Drifter Barbarian 02
Agent Corporate Agent Agent12
Scout Surveyor Scout13
Merchant Merchant Marine Crewman01
Believer Holy Warrior Hopeful01
Retired 04
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Gordon Perkins Ally 4 0 5 0 Darrian, Imperium (M/39)
Octavia Harper Enemy 0 3 1 0 Darrian, Imperium (F/52)
Essie Withers Enemy 0 2 6 0 Darrian, Imperium (F/67)
Essie Withers has had an unexpected run of good fortune lately.
Queen Shapter Enemy 0 2 1 0 Yilean (F/93)
Wilhelmina Bain Enemy 0 1 3 1 Darrian, Imperium (F/70)
Wilhelmina Bain’s relationships have begun to affect the character.
Margery Gleeson Ally 2 0 0 1 Florian (F/56)
Nathan Arthur Ally 2 0 0 2 Darrian, Imperium (M/51)
Nathan Arthur fell on hard times.
Rroeltarghaekh Taegzke Contact 2 2 0 4 Vargr, Imperium (M/11)
Ollie Patterson Ally 3 0 2 2 Kedepu (F/24)
Ollie Patterson gains in power.
Gustav Plundell Rival 0 2 1 0 Darrian, Imperium (M/54)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Become leader in social movement.
1 20 Gain an Ally and an Enemy.
1 26 Failed as a colonist.
2 26 Became a Drifter (Wanderer).
2 30 Felicia Carroll run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 30 Failed to qualify for Performer (Entertainer).
3 30 Switched to Drifter (Barbarian).
3 31 Contact with Government.
4 34 Continued as Drifter (Barbarian).
4 38 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
5 38 Became a Agent (Corporate Agent).
5 40 Go undercover to investigate an enemy.
5 40 A police detective or rival criminal forces Felicia Carroll to flee and vows to hunt Felicia Carroll down. Gain an Enemy.
5 42 Forced to continue current assignment.
5 42 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 42 Continued as Agent (Corporate Agent).
6 44 Scarred. Fully recovered. Owe 2,500 for medical bills.
7 44 Became a Scout (Surveyor).
7 46 Felicia Carroll survey an alien world.
7 48 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 48 Continued as Scout (Surveyor).
8 52 Felicia Carroll survey an alien world.
9 52 Continued as Scout (Surveyor).
9 55 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 55 Became a Merchant (Merchant Marine) with the new title Crewman.
10 58 A sudden war destroys Felicia Carroll's trade routes and contacts, forcing Felicia Carroll to flee that region of space.
10 58 Gain rebels as Enemy
11 58 Became a Believer (Holy Warrior) with the new title Hopeful.
11 60 Felicia Carroll accepted an offer of inducements to betray Felicia Carroll's faith. Gain 330,000 in cash.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Retired at age 62.
12 62 Retired.
12 65 A new romantic starts. Gain an Ally.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 70 Aging Crisis. Owe 20,000 for medical bills.
14 72 Gained a contact.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 78 Aging Crisis. Owe 30,000 for medical bills.
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