Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
32 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
35 |
Given specialist training in vehicles. |
5 |
37 |
Promoted to Agent (Intelligence) rank 3. |
6 |
37 |
Continued as Agent (Intelligence). |
6 |
39 |
Lost eye or limb. Fully recovered. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Given advanced training in a specialist field |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Moved to a new world. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Make an unexpected connection outside Gloria Henry's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Given advanced training in a specialist field |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Amnesia. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Birth or Death involving a family member or close friend. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
A series of bad deals and decisions force Gloria Henry into bankruptcy. Gloria Henry salvages what Gloria Henry can. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
68 |
Someone more charismatic but less devout than Gloria Henry has become Gloria Henry's superior. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Gloria Henry faith enjoys an explosion of popularity largely thanks to Gloria Henry's efforts. |
15 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
75 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Continued as Believer (Missionary/Humanitarian). |
16 |
78 |
Gloria Henry refused an offer of inducements to betray Gloria Henry's faith. Gain 1 enemies. |
16 |
79 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |