Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Gussie Mcarthy's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
27 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
31 |
Criticised a questionable political leader on Gussie Mcarthy's homeworld, causing his downfall. Gain an Enemy |
4 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
35 |
Win a prestigious prize. |
5 |
38 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
41 |
Severely injured. Owe 2,500 for medical bills. |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Became a Rogue (Pirate) with the new title Lackey. |
8 |
49 |
Involved in a gambling ring. |
8 |
49 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
9 |
49 |
Continued as Rogue (Pirate). |
9 |
52 |
A job goes wrong, forcing Gussie Mcarthy to flee off-planet. |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
53 |
Survived a risky adventure but gained nothing. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
60 |
Promoted to Drifter (Scavenger) rank 2. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Drifter (Scavenger). |
12 |
62 |
Drafted into Surveyor |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Became a Scout (Surveyor). |
13 |
65 |
Perform an exemplary service for the scouts. |
13 |
68 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Scout (Surveyor). |
14 |
69 |
Gussie Mcarthy's ship is damaged, and Gussie Mcarthy have to hitch-hike Gussie Mcarthy's way back across the stars to the nearest scout base. |
14 |
69 |
Gain 4 Contacts. Gain 1 Enemies. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
73 |
Gussie Mcarthy refused an offer of inducements to betray Gussie Mcarthy's faith. Gain 5 enemies. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Continued as Believer (Holy Warrior). |
16 |
77 |
Opponents of Gussie Mcarthy's belief system ambush Gussie Mcarthy. |
16 |
77 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Retired. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |