Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Study Profession (Sports/Golf) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Harry Fields left the community. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
32 |
Harry Fields is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
Harry Fields's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harry Fields fail to help. Gain an Enemy. |
5 |
33 |
Harry Fields inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Continued as Scout (Courier). |
6 |
37 |
Spend several years jumping from world to world in Harry Fields's scout ship. |
7 |
40 |
Continued as Scout (Courier). |
7 |
42 |
Harry Fields's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harry Fields fail to help. Gain an Enemy. |
7 |
42 |
Harry Fields's ship is damaged, and Harry Fields have to hitch-hike Harry Fields's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 5 Contacts. Gain 2 Enemies. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
8 |
48 |
Promoted to Scout (Courier) rank 2. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Switched to Scout (Surveyor) with previous rank. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
Make an unexpected connection outside Harry Fields's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Nearly killed. Fully recovered. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
62 |
Opponents of Harry Fields's belief system ambush Harry Fields. |
13 |
62 |
Severely injured. Owe 25,000 for medical bills. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Retired. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |