Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Political upheaval strikes Hattie Kinghead's homeworld, and Hattie Kinghead is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
A revolution, attack or other unusual event throws Hattie Kinghead's life into chaos, forcing Hattie Kinghead to leave the planet. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
A sudden war destroys Hattie Kinghead's trade routes and contacts, forcing Hattie Kinghead to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Hattie Kinghead run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Hattie Kinghead is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
Opponents of Hattie Kinghead's belief system ambush Hattie Kinghead. |
8 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
41 |
Returned to Drifter (Wanderer). |
9 |
45 |
Forced to muster out. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Returned to Believer (Missionary/Humanitarian). |
10 |
49 |
Hattie Kinghead faith enjoys an explosion of popularity largely thanks to Hattie Kinghead's efforts. |
10 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Hattie Kinghead secretly provide religious rites for a dying leader or noble, although they do not share Hattie Kinghead's faith. Gain an Ally in the family and a Rival who disagrees with Hattie Kinghead's choice. |
11 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
56 |
Hattie Kinghead refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hattie Kinghead's faith. |
12 |
57 |
Forced to muster out. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Retired. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Accused of a crime. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |