Retired Junior Project Worker Heather George  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 81 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 1 (-2) 3 (-1)111913
Brazen, Fitness fanatic, Shocked
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 1
Electronics (Comms) 1
Investigate 2
Language (Galanglic (3rd Imperium)) 1
Language (Trokh (Aslan)) 1
Language (Zdetl (Zhodani)) 1
Leadership 0
Medic 1
Persuade 0
Profession (Worker/Armourer) 1
Profession (Worker/Religion) 1
Science (Physical Sciences/Jump Space Physics) 1
Science (Physical Sciences/Physics) 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Scholar Physician 27
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Troy Fergusson Enemy 0 1 1 0 Sylean (M/36)
Bee Sheils Rival 0 0 0 0 Ne Kraeda ren Kelva (M/14)
Pleasant Rutter Enemy 0 1 1 0 Ne Kraeda ren Kelva (M/20)
Gerard Arthur Ally 4 0 4 1 Geonee (M/40)
Ernest Snyder Ally 3 0 1 3 Sydite (M/86)
Norine Kinghead Rival 2 1 1 0 Ne Kraeda ren Kelva (F/74)
Perley Lambert Contact 1 1 1 1 Ne Kraeda ren Kelva (M/75)
Perley Lambert’s relationships have begun to affect the character.
Sherman Powall Ally 1 0 1 4 Cassilldan (M/40)
Ernst Reynolds Ally 1 0 0 1 Thaggeshi (M/69)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Life ruined by a criminal gang. Gain the gang as an Enemy
2 21 Became a Scholar (Physician).
2 24 A rival researcher blackens Heather George's name or steals Heather George's research. Gain a Rival.
3 25 Continued as Scholar (Physician).
3 27 Entangled in a bureaucratic or legal morass that distracts Heather George from Heather George's work.
4 29 Continued as Scholar (Physician).
4 33 Advanced training in a specialist field.
5 33 Continued as Scholar (Physician).
5 37 A disaster or war strikes.
5 37 Lightly injured, no permanent damage. Fully recovered.
5 37 The planetary government interferes with Heather George's research for political or religious reasons. Heather George continue working openly and gain an Enemy.
6 37 Continued as Scholar (Physician).
6 41 A new romantic starts. Gain an Ally.
6 41 Promoted to Scholar (Physician) rank 1.
7 41 Continued as Scholar (Physician).
7 45 Advanced training in a specialist field.
7 45 Promoted to Scholar (Physician) rank 2.
8 45 Continued as Scholar (Physician).
8 46 Advanced training in a specialist field.
8 49 Forced to muster out.
9 49 Became a Scout (Explorer).
9 53 Scarred. Fully recovered. Owe 10,000 for medical bills.
10 53 Aging Crisis. Owe 30,000 for medical bills.
10 53 Retired at age 53.
10 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 54 Heather George secretly provide religious rites for a dying leader or noble, although they do not share Heather George's faith. Gain an Ally in the family and a Rival who disagrees with Heather George's choice.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Continued as Believer (Missionary/Humanitarian).
11 59 Heather George accepted an offer of inducements to betray Heather George's faith. Gain 450,000 in cash.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Retired.
12 62 Injured. Fully recovered. Owe 5,000 for medical bills.
13 65 Aging Crisis. Owe 20,000 for medical bills.
13 66 Gained a contact.
14 69 Aging Crisis. Owe 50,000 for medical bills.
14 72 Betrayal. Convert an Ally into a Rival or Enemy.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 76 A new romantic starts. Gain an Ally.
16 77 Aging Crisis. Owe 20,000 for medical bills.
16 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 81 Aging Crisis. Owe 60,000 for medical bills.
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