Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A good deal ensures Heather Lette is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 5. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
47 |
Imperial trade restrictions force Heather Lette out of business. |
9 |
47 |
Became a Agent (Intelligence). |
9 |
51 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Failed to qualify for Colonist (Citizen). |
10 |
51 |
Switched to Drifter (Barbarian). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Heather Lette come into conflict with a splinter group Heather Lette's own religion which maintains Heather Lette's version is the wrong one. Gain 2 Rivals. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Find an Alien Artifact. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |