Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Rogue (Enforcer). |
2 |
28 |
Backstab a fellow rogue for personal gain. |
2 |
31 |
Forced to continue current assignment. |
2 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
31 |
Continued as Rogue (Enforcer). |
3 |
33 |
Hortense Bent spend months in the dangerous criminal underworld. |
3 |
35 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
35 |
Attempted to change assignments. |
4 |
35 |
Failed to qualify for Thief (Rogue). |
4 |
35 |
Continued as Rogue (Enforcer). |
4 |
36 |
Moved to a new world. |
4 |
39 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
39 |
Voluntarily left Enforcer |
5 |
39 |
Became a Drifter (Barbarian). |
5 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
43 |
Continued as Drifter (Barbarian). |
7 |
47 |
Continued as Drifter (Barbarian). |
7 |
49 |
Hortense Bent run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
53 |
Hortense Bent aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
53 |
Became a Scout (Explorer). |
9 |
55 |
Hortense Bent's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hortense Bent fail to help. Gain an Enemy. |
9 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
57 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
57 |
Continued as Scout (Explorer). |
10 |
61 |
Hortense Bent have no idea what happened to Hortense Bent – they found Hortense Bent's ship drifting on the fringes of friendly space. |
11 |
61 |
Returned to Believer (Holy Warrior). |
11 |
62 |
Opponents of Hortense Bent's belief system ambush Hortense Bent. |
11 |
62 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
62 |
Switched to Scout (Surveyor) with previous rank. |
12 |
64 |
Spend several years jumping from world to world in Hortense Bent's scout ship. |
12 |
66 |
Promoted to Scout (Surveyor) rank 2. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Scout (Surveyor). |
13 |
67 |
Severely injured. Owe 2,500 for medical bills. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Retired. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |