Retired Team Leader Ina Carson  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 81 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 4 (-1)111824
Efficient, Connoisseur of good drink, Friendly
 
Skills
Animals 0
Astrogation 0
Diplomat 0
Gun Combat 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Persuade 3
Pilot 0
Profession (Worker/Religion) 0
Science (Social Sciences/Belief) 2
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout11
Believer Missionary/Humanitarian Team Leader25
Drifter Wanderer 14
Drifter Scavenger 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Odile Staff Enemy 0 2 5 0 Cafadan (F/26)
Glen Armstrong Contact 0 3 1 1 Lancian (M/20)
Relationship soured.
Pat Murray Contact 3 0 3 3 Lancian (M/42)
Forgiveness.
Sidney Bryant Contact 1 1 0 3 Lancian (M/66)
Relationship becomes more moderate.
Jeremiah Palmer Contact 2 1 4 1 Lancian (M/10)
Jeremiah Palmer belongs to an unusual cultural or religious group.
Rella Plundell Contact 2 0 1 0 Zhodani, Imperium (F/45)
Relationship becomes more moderate.
Hattie Parlow Enemy 0 1 1 0 Lancian (M/45)
Jules Jimenez Enemy 0 3 0 0 Vlazhdumecta (M/66)
Jules Jimenez has negatively life-changing event.
Lafayette Male Ally 3 0 1 1 Luriani (M/61)
Lafayette Male is in desperate trouble and could use the character’s help.
Clair Murray Rival 1 1 2 0 Lancian (M/53)
Green Maltby Contact 1 1 4 0 Ayansh'i (M/20)
Green Maltby is actually an organisation such as a political movement or modest sized business.
Elda Mcabe Ally 2 0 3 2 Lancian (F/20)
Pattie Ross Contact 2 1 1 5 Vlazhdumecta (F/24)
Kerwa Saba-te Ally 3 0 1 4 Bwap (M/74)
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 19 Ina Carson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ina Carson fail to help. Gain an Enemy.
1 19 Ina Carson's ship is damaged, and Ina Carson have to hitch-hike Ina Carson's way back across the stars to the nearest scout base.
1 19 Gain 5 Contacts. Gain 2 Enemies.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Voluntarily left Surveyor
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 26 Ina Carson is caught in the periphery of a scandal.
2 26 Demoted to Believer (Missionary/Humanitarian) rank -1.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 0.
3 26 Continued as Believer (Missionary/Humanitarian).
3 29 A new romantic starts. Gain an Ally.
4 30 Continued as Believer (Missionary/Humanitarian).
4 32 Someone more charismatic but less devout than Ina Carson has become Ina Carson's superior.
4 34 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 34 Continued as Believer (Missionary/Humanitarian).
5 35 Ina Carson have been following false teachings!
6 35 Failed to qualify for Explorer (Scout).
6 35 Became a Drifter (Wanderer).
6 37 Attempted a risky adventure and was sent to prison.
6 39 Forced to continue current assignment.
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 43 Contact with Government.
8 43 Continued as Drifter (Wanderer).
8 45 A romantic relationship ends badly. Gain a Rival or Enemy.
9 47 Continued as Drifter (Wanderer).
9 51 Betrayed by a friend. One of Ina Carson's Contacts or Allies betrays Ina Carson, ending Ina Carson's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Failed to qualify for Corporate Agent (Agent).
10 51 Switched to Drifter (Scavenger).
10 54 Severely injured. Owe 20,000 for medical bills.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Retired at age 54.
11 54 Returned to Believer (Missionary/Humanitarian).
11 56 Ina Carson accepted an offer of inducements to betray Ina Carson's faith. Gain 600,000 in cash.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired.
12 61 Gained a contact.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 68 Gained a contact.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 74 A new romantic starts. Gain an Ally.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 78 A romantic relationship ends badly. Gain a Rival or Enemy.
17 78 Aging Crisis. Owe 60,000 for medical bills.
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