Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
26 |
Psychologically damaged by Irkiiargam Umga Irgupungaad's time in the scouts. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Irkiiargam Umga Irgupungaad do not know what happened to Irkiiargam Umga Irgupungaad. There is a gap in Irkiiargam Umga Irgupungaad's memory. |
7 |
37 |
Failed to qualify for Field Researcher (Scholar). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
38 |
Find valuable salvage. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Irkiiargam Umga Irgupungaad accepted an offer of inducements to betray Irkiiargam Umga Irgupungaad's faith. Gain 380,000 in cash. |
10 |
48 |
Returned to Drifter (Scavenger). |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Returned to Believer (Holy Warrior). |
11 |
56 |
Irkiiargam Umga Irgupungaad have been following false teachings! |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |