Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
A mission goes wrong; Irma Long and several others are captured and mistreated by the enemy. Gain Irma Long's jailer as an Enemy. |
2 |
19 |
Became a Merchant (Broker). |
2 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
21 |
Became a Army (Cavalry) with the new title Private. |
3 |
23 |
Assigned to an urbanised planet torn by war. |
3 |
25 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
25 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
4 |
25 |
Continued as Army (Cavalry). |
4 |
26 |
Thrown into a brutal ground war |
4 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Failed to qualify for Army Support (Army). |
5 |
29 |
Continued as Army (Cavalry). |
5 |
30 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
Moved to a new world. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Gained a contact. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Irma Long is sent to a new community or parish to preach The Word among the poor. |
8 |
42 |
Forced to continue current assignment. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Irma Long retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Became a Drifter (Barbarian). |
10 |
47 |
Attacked by enemies that Irma Long easily defeat. |
10 |
47 |
Gain Enemy if Irma Long don't already have one. |
10 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
50 |
Continued as Drifter (Barbarian). |
11 |
53 |
Birth or Death involving a family member or close friend. |
12 |
54 |
Continued as Drifter (Barbarian). |
12 |
57 |
Betrayed by a friend. One of Irma Long's Contacts or Allies betrays Irma Long, ending Irma Long's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Returned to Believer (Missionary/Humanitarian). |
13 |
61 |
Irma Long is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Continued as Believer (Missionary/Humanitarian). |
14 |
63 |
Irma Long retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
65 |
Forced to muster out. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Birth or Death involving a family member or close friend. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
78 |
Good fortune. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |