Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
27 |
A notable academic consults with Ivy Watson about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
29 |
Continued as Believer (Mainstream Believer). |
5 |
31 |
Ivy Watson is chosen to represent Ivy Watson's faith in a vid show or other highly public forum. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Failed to qualify for Scientist (Scholar). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Switched to Merchant (Free Trader). |
7 |
38 |
A sudden war destroys Ivy Watson's trade routes and contacts, forcing Ivy Watson to flee that region of space. |
7 |
38 |
Gain rebels as Enemy |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
40 |
A good deal ensures Ivy Watson is living the high life for a few years. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
47 |
A good deal ensures Ivy Watson is living the high life for a few years. |
9 |
47 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
47 |
Continued as Merchant (Free Trader). |
10 |
51 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
11 |
51 |
Continued as Merchant (Free Trader). |
11 |
54 |
Given advanced training in a specialist field |
11 |
55 |
Promoted to Merchant (Free Trader) rank 4. |
12 |
55 |
Continued as Merchant (Free Trader). |
12 |
57 |
Imperial trade restrictions force Ivy Watson out of business. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Retired. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Encounter a Psionic institute. |
15 |
66 |
Tested for psionic powers |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Moved to a new world. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |