Retired Sublieutenant Janette Hunniford  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 81 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 5 (-1)111545
Informed, Delightful, Suave
 
Skills
Animals 0
Carouse 0
Deception 1
Engineer 0
Gunner 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 1
Persuade 0
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Citizen Worker 01
Navy Engineer/Gunner Sublieutenant2 / 01
Merchant Merchant Marine 4th Officer23
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 13
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Clarance Barnes Enemy 0 3 2 1 Tapazmal (M/15)
Clarance Barnes is in desperate trouble and could use the character’s help.
Kugdiklu Imshiish Ally 3 0 2 0 Vilani, Imperium (M/59)
Benjaman Lucas Ally 4 0 2 0 Tapazmal (M/25)
Cyril Tucker Ally 5 0 2 1 Darmine (M/71)
Cathy Carrington Contact 3 1 0 1 Tezcat (F/41)
Cathy Carrington gains in influence.
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Became a Drifter (Barbarian).
1 22 Injured. Fully recovered. Owe 2,500 for medical bills.
1 22 Forced to muster out.
2 22 Became a Citizen (Worker).
2 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 28 Janette Hunniford foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 29 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
3 29 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
4 29 Voluntarily left Engineer/Gunner
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Befriend a useful ally in one sphere. Gain an Ally.
4 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 33 Continued as Merchant (Merchant Marine).
5 35 Embroiled in legal trouble.
5 37 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 37 Continued as Merchant (Merchant Marine).
6 39 A series of bad deals and decisions force Janette Hunniford into bankruptcy. Janette Hunniford salvages what Janette Hunniford can.
7 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 42 Opponents of Janette Hunniford's belief system ambush Janette Hunniford.
7 42 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 42 Switched to Drifter (Wanderer).
8 46 Promoted to Drifter (Wanderer) rank 1.
9 46 Aging Crisis. Owe 30,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Drifter (Wanderer).
9 48 Attacked by enemies and injured.
9 48 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 48 Gain Enemy if Janette Hunniford don't already have one.
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Continued as Drifter (Wanderer).
10 52 Janette Hunniford do not know what happened to Janette Hunniford. There is a gap in Janette Hunniford's memory.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired.
11 56 Moved to a new world.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 61 Good fortune.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 70 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 74 Gained a contact.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 80 Nearly killed. Owe 35,000 for medical bills.
18 80 Aging Crisis. Owe 40,000 for medical bills.
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