Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Abuse Jeanie Fawns's position for profit. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
24 |
Lost eye or limb. Fully recovered. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Jeanie Fawns's Contacts or Allies betrays Jeanie Fawns, ending Jeanie Fawns's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Scout (Explorer). |
5 |
31 |
Jeanie Fawns's ship is ambushed by enemy vessels. Jeanie Fawns successfully ran to the jump point. |
5 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Explorer). |
6 |
38 |
Jeanie Fawns inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Gain Enemy if Jeanie Fawns don't already have one. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Betrayed by a friend. One of Jeanie Fawns's Contacts or Allies betrays Jeanie Fawns, ending Jeanie Fawns's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Opponents of Jeanie Fawns's belief system ambush Jeanie Fawns. |
9 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
44 |
Returned to Drifter (Scavenger). |
10 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
48 |
Jeanie Fawns is sent to a new community or parish to preach The Word among the poor. |
11 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Continued as Believer (Holy Warrior). |
12 |
54 |
Jeanie Fawns is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
55 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Continued as Believer (Holy Warrior). |
13 |
59 |
Jeanie Fawns accepted an offer of inducements to betray Jeanie Fawns's faith. Gain 700,000 in cash. |
13 |
59 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
59 |
Retired. |
14 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Gained a contact. |
18 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
78 |
Victim of a crime. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |