Retired 4th Officer Jesse Silva  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 81 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1)111159
Angry, Asymmetrical face
 
Skills
Athletics (Strength) 1
Carouse 1
Drive (Hovercraft) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 3
Persuade 1
Profession (Sports) 0
Stealth 1
Steward 2
Streetwise 1
Tactics 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal12
Navy Line/Crew Crewman01
Merchant Merchant Marine 4th Officer25
Drifter Scavenger 23
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Eduardo Cochran Ally 3 0 5 2 Tezcat (M/21)
Eduardo Cochran is particularly unusual, such as an artificial intelligence or very alien being.
Jorge Kerran Contact 1 1 1 0 Libert (M/79)
Jorge Kerran is in prison or otherwise trapped somewhere.
Elder Carpenter Contact 0 1 0 1 Tezcat (M/46)
Kathryn Bilton Ally 3 0 5 2 Tezcat (F/14)
Kathryn Bilton gains in power and influence.
Kathryn Bilton gains in power and influence.
Kathryn Bilton is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 Commanding officer takes an interest in Jesse Silva's career.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 23 Jesse Silva is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Became a Navy (Line/Crew) with the new title Crewman.
3 27 Nearly killed. Fully recovered. Owe 11,250 for medical bills.
4 27 Failed to qualify for Physician (Scholar).
4 27 Submitted to the draft.
4 27 Became a Merchant (Merchant Marine).
4 29 Embroiled in legal trouble.
5 31 Continued as Merchant (Merchant Marine).
5 34 Befriend a useful ally in one sphere. Gain an Ally.
5 35 Forced to muster out.
6 35 Failed to qualify for Colonist (Citizen).
6 35 Became a Drifter (Scavenger).
6 39 Gained a contact.
6 39 Promoted to Drifter (Scavenger) rank 1.
7 39 Continued as Drifter (Scavenger).
7 43 Attempted a risky adventure and was wildly successful.
7 43 Promoted to Drifter (Scavenger) rank 2.
8 43 Voluntarily left Scavenger
8 43 Failed to qualify for Soulhunter Support (Soulhunter).
8 43 Continued as Drifter (Scavenger).
8 46 Betrayed by a friend. One of Jesse Silva's Contacts or Allies betrays Jesse Silva, ending Jesse Silva's career. That Contact or Ally becomes a Rival or Enemy.
9 46 Returned to Merchant (Merchant Marine).
9 50 Given advanced training in a specialist field
9 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 50 Continued as Merchant (Merchant Marine).
10 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Merchant (Merchant Marine).
11 55 Imperial trade restrictions force Jesse Silva out of business.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Retired.
12 56 Moved to a new world.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 61 A romantic relationship ends badly. Gain a Rival or Enemy.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 65 Gained a contact.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 70 Gained a contact.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 78 Injured. Fully recovered. Owe 5,000 for medical bills.
18 79 Aging Crisis. Owe 20,000 for medical bills.
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