Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Jewel Reed is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine). |
4 |
29 |
Jewel Reed's business or ship thrives. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Artist (Entertainer). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Jewel Reed's Contacts or Allies betrays Jewel Reed, ending Jewel Reed's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Jewel Reed is sent to a new community or parish to preach The Word among the poor. |
10 |
49 |
Continued as Believer (Holy Warrior). |
10 |
52 |
Jewel Reed aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
56 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Spend time with an alien race. Gain a contact. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |