Retired Scout Jewell Rand  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 81 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 9 (1)111429
Imaginative
 
Skills
Animals 0
Art (Creative) 0
Athletics 0
Carouse 0
Diplomat 1
Drive 0
Jack-of-All-Trades 3
Mechanic 1
Melee (Unarmed) 2
Persuade 2
Profession (Worker/Hydroponics) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Surveyor Scout23
Entertainer Journalist 01
Drifter Scavenger 11
Prisoner Thug 02
Prisoner Fixer 06
Prisoner Inmate 03
 
Name Type Affinity Enmity Power Influence Species
Darren Mendoza Enemy 0 3 0 0 Yilean (M/19)
Ada Drogace Enemy 0 2 0 3 Irhadre (M/75)
Ada Drogace is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Became a Drifter (Barbarian).
1 20 Jewell Rand do not know what happened to Jewell Rand. There is a gap in Jewell Rand's memory.
2 20 Failed to qualify for Merchant Marine (Merchant).
2 20 Submitted to the draft.
2 20 Became a Scout (Surveyor).
2 22 Jewell Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jewell Rand fail to help. Gain an Enemy.
2 22 Jewell Rand have no idea what happened to Jewell Rand – they found Jewell Rand's ship drifting on the fringes of friendly space.
2 24 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 24 Continued as Scout (Surveyor).
3 27 Gained a contact.
3 28 Promoted to Scout (Surveyor) rank 2.
4 28 Continued as Scout (Surveyor).
4 30 Jewell Rand have no idea what happened to Jewell Rand – they found Jewell Rand's ship drifting on the fringes of friendly space.
5 30 Became a Entertainer (Journalist).
5 32 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 32 Failed to qualify for Scientist (Scholar).
6 32 Switched to Drifter (Scavenger).
6 33 Attempted a risky adventure and was sent to prison.
6 36 Promoted to Drifter (Scavenger) rank 1.
7 36 Became a Prisoner (Thug).
7 39 Nearly killed. Owe 40,000 for medical bills.
8 40 Switched to Prisoner (Fixer) with previous rank.
8 44 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
9 44 Continued as Prisoner (Fixer).
9 45 Persecuted by a prison gang.
10 48 Continued as Prisoner (Fixer).
10 52 Disgraced. Word of Jewell Rand's criminal past reaches Jewell Rand's homeworld.
11 52 Switched to Prisoner (Inmate) with previous rank.
11 56 Persecuted by a prison gang.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired at age 56.
12 56 Returned to Prisoner (Fixer).
12 58 A riot engulfs the prison.
12 58 Injured. Fully recovered. Owe 5,000 for medical bills.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Continued as Prisoner (Fixer).
13 64 Scarred. Fully recovered. Owe 10,000 for medical bills.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Returned to Prisoner (Inmate).
14 67 Assigned to difficult or backbreaking labour.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 68 Returned to Prisoner (Thug).
15 70 Scarred. Owe 5,000 for medical bills.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 72 Returned to Prisoner (Fixer).
16 75 Defeated a prison gang. Gain an Enemy.
17 76 Aging Crisis. Owe 30,000 for medical bills.
17 76 Returned to Prisoner (Inmate).
17 78 Disgraced. Word of Jewell Rand's criminal past reaches Jewell Rand's homeworld.
18 80 Aging Crisis. Owe 20,000 for medical bills.
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