Retired Petty Officer, 3rd class Joseph Bethune  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 81 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 8 (0)111B78
Values hard work, Detached, Sly
 
Skills
Animals 0
Athletics 0
Broker 2
Carouse 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Sensors) 2
Gun Combat (Slug) 2
Gunner (Ortillery) 1
Gunner (Turret) 1
Investigate 1
Mechanic 1
Navigation 1
Persuade 0
Pilot 0
Profession (Worker/Construction) 1
Science (Life Sciences/Biology) 1
Science (Social Sciences/Economics) 1
Science (Social Sciences/History) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand11
Navy Engineer/Gunner Petty Officer, 3rd class22
Drifter Scavenger 02
Merchant Free Trader 01
Scholar Field Researcher 34
Merchant Broker 22
Believer Holy Warrior Fighter11
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Gene Day Enemy 1 3 1 3 Vlazhdumecta (F/87)
Forgiveness.
Amos Magrath Rival 1 2 5 1 Vlazhdumecta (M/14)
Amos Magrath is in desperate trouble and could use the character’s help.
Worth Mullabyaly Ally 1 0 0 1 Swanfeh (M/34)
Marion Lewis Contact 2 0 1 1 Vlazhdumecta (F/20)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Commanding officer takes an interest in Joseph Bethune's career.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Engineer/Gunner) with previous rank.
2 24 Joseph Bethune foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Engineer/Gunner).
3 29 During a battle, defeat or victory depends on Joseph Bethune's actions. Joseph Bethune actions lead to an honorabe discharge.
4 29 Became a Drifter (Scavenger).
4 33 Betrayed by a friend. One of Joseph Bethune's Contacts or Allies betrays Joseph Bethune, ending Joseph Bethune's career. That Contact or Ally becomes a Rival or Enemy.
5 33 Failed to qualify for Artist (Entertainer).
5 33 Continued as Drifter (Scavenger).
5 37 Joseph Bethune do not know what happened to Joseph Bethune. There is a gap in Joseph Bethune's memory.
6 37 Became a Merchant (Free Trader).
6 41 Lightly injured, no permanent damage. Fully recovered.
7 41 Became a Scholar (Field Researcher).
7 42 Refuse to join a cheat in some fashion.
7 45 Promoted to Scholar (Field Researcher) rank 1.
8 45 Continued as Scholar (Field Researcher).
8 47 Advanced training in a specialist field.
8 49 Promoted to Scholar (Field Researcher) rank 2.
9 49 Continued as Scholar (Field Researcher).
9 51 A rival researcher blackens Joseph Bethune's name or steals Joseph Bethune's research. Gain a Rival.
10 53 Attempted to change assignments.
10 53 Failed to qualify for Physician (Scholar).
10 53 Continued as Scholar (Field Researcher).
10 54 Work for an eccentric but brilliant mentor, who becomes an Ally.
10 57 Promoted to Scholar (Field Researcher) rank 3.
11 57 Voluntarily left Field Researcher
11 57 Switched to Merchant (Broker).
11 60 Make an unexpected connection outside Joseph Bethune's normal circles. Gain a Contact.
11 61 Promoted to Merchant (Broker) rank 1.
12 61 Continued as Merchant (Broker).
12 64 A good deal ensures Joseph Bethune is living the high life for a few years.
12 65 Promoted to Merchant (Broker) rank 2.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 65 Retired at age 65.
13 65 Voluntarily left Broker
13 65 Became a Believer (Holy Warrior) with the new title Hopeful.
13 66 A notable academic consults with Joseph Bethune about a publication or documentary he is working on. Gain a Contact in academia.
13 69 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 69 Aging Crisis. Owe 10,000 for medical bills.
14 69 Voluntarily left Holy Warrior
14 69 Retired.
14 71 Betrayal. Convert an Ally into a Rival or Enemy.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 75 A romantic relationship ends badly. Gain a Rival or Enemy.
16 77 Aging Crisis. Owe 40,000 for medical bills.
16 80 A romantic relationship ends badly. Gain a Rival or Enemy.
17 81 Aging Crisis. Owe 60,000 for medical bills.
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