Retired Agent Julie Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 81 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 5 (-1)111855
Almond-shaped eyes, Narcissistic
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 2
Deception 1
Drive 0
Electronics (Comms) 1
Flyer (Grav) 1
Investigate 0
Persuade 1
Pilot 0
Profession (Hostile Environment) 0
Recon 1
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Navy Flight Crewman01
Rogue Enforcer 01
Merchant Broker 12
Drifter Scavenger 13
Agent Intelligence Agent12
Believer Holy Warrior Hopeful01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Park Kabble Rival 1 1 1 4 Cafadan (M/61)
Ronnie Bollen Enemy 0 3 2 5 Zhodani, Imperium (M/19)
Ronnie Bollen gains in power and influence.
Ward Perez Ally 3 0 0 0 Ziadd (M/84)
Bertrand Small Contact 2 1 3 4 Zaris (M/73)
Athwa Ally 3 0 1 0 Bwap (M/56)
Athwa has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Became a Drifter (Wanderer).
1 22 Survived a risky adventure but gained nothing.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Suffer from a life-threatening illness.
3 25 Failed to qualify for Intelligence (Agent).
3 25 Submitted to the draft.
3 25 Became a Navy (Flight) with the new title Crewman.
3 27 Injured. Fully recovered.
4 27 Became a Rogue (Enforcer).
4 28 A job goes wrong, forcing Julie Fleming to flee off-planet.
5 28 Became a Merchant (Broker).
5 31 Embroiled in legal trouble.
5 32 Promoted to Merchant (Broker) rank 1.
6 32 Continued as Merchant (Broker).
6 35 Bankrupted by a rival. Gain the other trader as a Rival.
7 35 Failed to qualify for Artist (Entertainer).
7 35 Switched to Drifter (Scavenger).
7 38 Betrayed by a friend. One of Julie Fleming's Contacts or Allies betrays Julie Fleming, ending Julie Fleming's career. That Contact or Ally becomes a Rival or Enemy.
8 38 Failed to qualify for Broker (Merchant).
8 38 Continued as Drifter (Scavenger).
8 39 Attempted a risky adventure and was wildly successful.
9 42 Continued as Drifter (Scavenger).
9 45 Offered job by a patron. Now owe him a favor.
9 46 Promoted to Drifter (Scavenger) rank 1.
10 46 Became a Agent (Intelligence).
10 49 Given specialist training in vehicles.
10 50 Forced to continue current assignment.
10 50 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Agent (Intelligence).
11 54 Life ruined by a criminal gang. Gain the gang as an Enemy
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Became a Believer (Holy Warrior) with the new title Hopeful.
12 55 Julie Fleming have been following false teachings!
13 55 Aging Crisis. Owe 10,000 for medical bills.
13 55 Retired.
13 58 A new romantic starts. Gain an Ally.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 60 Gained a contact.
15 63 Aging Crisis. Owe 10,000 for medical bills.
15 65 Good fortune.
16 67 Aging Crisis. Owe 20,000 for medical bills.
16 70 Moved to a new world.
17 71 Aging Crisis. Owe 10,000 for medical bills.
17 72 A new romantic starts. Gain an Ally.
18 75 Aging Crisis. Owe 30,000 for medical bills.
18 76 Betrayal. Convert an Ally into a Rival or Enemy.
19 79 Aging Crisis. Owe 10,000 for medical bills.
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