Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
26 |
Nearly killed. Owe 8,750 for medical bills. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
30 |
Katheryn Reid went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Katheryn Reid's work ends up coming home with Katheryn Reid, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Became a Scout (Explorer). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
38 |
Betrayed by a friend. One of Katheryn Reid's Contacts or Allies betrays Katheryn Reid, ending Katheryn Reid's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Failed to qualify for Worker (Citizen). |
8 |
38 |
Submitted to the draft. |
8 |
38 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
39 |
Advanced training in a specialist field. |
8 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
42 |
Continued as Agent (Law Enforcement). |
9 |
43 |
Go undercover to investigate an enemy. |
9 |
46 |
Advanced training in a specialist field. |
9 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Voluntarily left Law Enforcement |
10 |
46 |
Retired. |
10 |
50 |
Moved to a new world. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Find an Alien Artifact. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |