Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Opponents of Lea Perkins's belief system ambush Lea Perkins. |
2 |
23 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
Spend several years jumping from world to world in Lea Perkins's scout ship. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
31 |
Psychologically damaged by Lea Perkins's time in the scouts. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Lea Perkins's Contacts or Allies betrays Lea Perkins, ending Lea Perkins's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Returned to Believer (Missionary/Humanitarian). |
6 |
36 |
Someone more charismatic but less devout than Lea Perkins has become Lea Perkins's superior. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Lea Perkins refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lea Perkins's faith. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Lea Perkins come into conflict with a splinter group Lea Perkins's own religion which maintains Lea Perkins's version is the wrong one. Gain 2 Rivals. |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
46 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
47 |
Lea Perkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Believer (Mainstream Believer). |
11 |
54 |
Victim of a crime |
11 |
54 |
Forced to muster out. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired. |
12 |
55 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |