Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Libbie Walters's business expands, Libbie Walters's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
A revolution, attack or other unusual event throws Libbie Walters's life into chaos, forcing Libbie Walters to leave the planet. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Severely injured. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Libbie Walters's work ends up coming home with Libbie Walters, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Someone more charismatic but less devout than Libbie Walters has become Libbie Walters's superior. |
7 |
37 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Libbie Walters come into conflict with a splinter group Libbie Walters's own religion which maintains Libbie Walters's version is the wrong one. Gain 1 Rivals. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
41 |
Find valuable salvage. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
48 |
Libbie Walters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Returned to Believer (Holy Warrior). |
10 |
50 |
Libbie Walters have been following false teachings! |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |