Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Voluntarily left Army Support |
3 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
27 |
Join a conspiracy of nobles that were caught. |
3 |
27 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
30 |
Promoted to Noble (Dilettante) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
4 |
34 |
Become deeply involved in politics on Linnie Ward's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
34 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Noble (Dilettante). |
5 |
37 |
Linnie Ward make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
38 |
Continued as Noble (Dilettante). |
6 |
40 |
Join a successful conspiracy of nobles. |
7 |
42 |
Continued as Noble (Dilettante). |
7 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
8 |
46 |
Continued as Noble (Dilettante). |
8 |
47 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
50 |
Promoted to Noble (Dilettante) rank 3. |
9 |
50 |
Continued as Noble (Dilettante). |
9 |
53 |
time as a ruler or playboy gives Linnie Ward a wide range of experiences. |
9 |
54 |
Forced to continue current assignment. |
9 |
54 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
10 |
54 |
Continued as Noble (Dilettante). |
10 |
57 |
Become deeply involved in politics on Linnie Ward's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Citizen (Colonist). |
11 |
62 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Retired. |
12 |
64 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |