Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
When dealing with an alien race, Lovie Ibbett botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Nearly killed. Owe 20,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Scholar (Physician). |
3 |
27 |
Caught cheating in some fashion, advancing Lovie Ibbett's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
A disaster leaves several injured, and others blame Lovie Ibbett, forcing Lovie Ibbett to leave Lovie Ibbett's career. Gain a Rival. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
27 |
Gain an Enemy |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Caught cheating in some fashion, advancing Lovie Ibbett's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
33 |
A disaster leaves several injured, and others blame Lovie Ibbett, forcing Lovie Ibbett to leave Lovie Ibbett's career. Gain a Rival. |
4 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Gain an Enemy |
5 |
34 |
Voluntarily left Physician |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
38 |
Lovie Ibbett come into conflict with a splinter group Lovie Ibbett's own religion which maintains Lovie Ibbett's version is the wrong one. Gain 3 Rivals. |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Given specialist training in vehicles. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Gained a contact. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
53 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
53 |
Failed to qualify for Merchant Academy. |
10 |
53 |
Became a Drifter (Wanderer). |
10 |
56 |
Find an Alien Artifact. |
10 |
57 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Drifter (Wanderer). |
11 |
61 |
Nearly killed. Owe 25,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Retired. |
12 |
64 |
Moved to a new world. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
Birth or Death involving a family member or close friend. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |