Retired Psi-Soldier Lucinda Knight  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Trexen 81 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 3 (-1)8 (0)111513
Perseveres, Strident, Depraved
 
Skills
Animals 0
Athletics (Dexterity) 1
Awareness 2
Carouse 0
Drive 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Melee (Unarmed) 1
Persuade 0
Profession (Worker/Biologicals) 1
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Religion) 1
Recon 2
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 1
Teleportation 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Drifter Scavenger 02
Psion Adept 01
Drifter Wanderer 24
Psion Psi-Warrrior Psi-Soldier15
Believer Holy Warrior Fighter13
Retired 01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Claudie Dabs Enemy 0 2 6 1 Murrissi (F/14)
Walker Willis Rival 1 2 1 0 Trexen (M/65)
Quincy Watkins Ally 3 0 1 2 Trexen (M/40)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 A prank goes horribly wrong. Gain an Enemy
1 22 Graduated. Gain an rival who is upset that Lucinda Knight left the community.
2 22 Became a Drifter (Barbarian).
2 24 Lucinda Knight do not know what happened to Lucinda Knight. There is a gap in Lucinda Knight's memory.
3 24 Failed to qualify for Worker (Citizen).
3 24 Switched to Drifter (Scavenger).
3 25 Attacked by enemies that Lucinda Knight easily defeat.
3 25 Gain Enemy if Lucinda Knight don't already have one.
4 28 Continued as Drifter (Scavenger).
4 30 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 30 Became a Psion (Adept).
5 32 Gift causes a former ally to turn on Lucinda Knight and betray Lucinda Knight. One Ally or Contact becomes an Enemy.
6 32 Switched to Drifter (Wanderer).
6 34 Find valuable salvage.
7 36 Continued as Drifter (Wanderer).
7 40 Promoted to Drifter (Wanderer) rank 1.
8 40 Continued as Drifter (Wanderer).
8 43 Attacked by enemies and injured.
8 43 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 43 Gain Enemy if Lucinda Knight don't already have one.
8 44 Forced to continue current assignment.
8 44 Promoted to Drifter (Wanderer) rank 2.
9 44 Continued as Drifter (Wanderer).
9 45 Lucinda Knight do not know what happened to Lucinda Knight. There is a gap in Lucinda Knight's memory.
10 45 Aging Crisis. Owe 50,000 for medical bills.
10 45 Retired at age 45.
10 45 Switched to Psion (Psi-Warrrior) with the new title Psi-Soldier.
10 48 Psionic strength increases.
10 49 Promoted to Psion (Psi-Warrrior) rank 1.
11 49 Aging Crisis. Owe 40,000 for medical bills.
11 49 Continued as Psion (Psi-Warrrior).
11 52 Gained a contact.
12 53 Aging Crisis. Owe 50,000 for medical bills.
12 53 Continued as Psion (Psi-Warrrior).
12 57 Psionic strength increases.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 57 Continued as Psion (Psi-Warrrior).
13 60 An anti-psi cult or gang attempts to expose or attack Lucinda Knight.
14 60 Aging Crisis. Owe 50,000 for medical bills.
14 60 Became a Believer (Holy Warrior) with the new title Hopeful.
14 63 Lucinda Knight refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lucinda Knight's faith.
14 64 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
15 64 Aging Crisis. Owe 30,000 for medical bills.
15 64 Continued as Believer (Holy Warrior).
15 68 Lucinda Knight faith is shaken.
16 68 Aging Crisis. Owe 60,000 for medical bills.
16 68 Continued as Believer (Holy Warrior).
16 71 Opponents of Lucinda Knight's belief system ambush Lucinda Knight.
16 71 Nearly killed. Owe 40,000 for medical bills.
17 71 Aging Crisis. Owe 40,000 for medical bills.
17 71 Returned to Psion (Psi-Warrrior).
17 74 Pick up potentially useful information using Lucinda Knight's psychic powers.
17 75 Forced to muster out.
18 75 Aging Crisis. Owe 30,000 for medical bills.
18 75 Retired.
18 77 A new romantic starts. Gain an Ally.
19 79 Aging Crisis. Owe 10,000 for medical bills.
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