Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scholar (Physician). |
2 |
23 |
Win a prestigious prize for Luvenia Whitlock's work. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Assigned to work on a secret project for a patron or organisation. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
An expedition or voyage goes wrong, leaving Luvenia Whitlock stranded in the wilderness. |
5 |
34 |
Voluntarily left Physician |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Befriended by a senior agent. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Luvenia Whitlock faith is shaken. |
8 |
46 |
Continued as Believer (Holy Warrior). |
8 |
48 |
Luvenia Whitlock aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Luvenia Whitlock is chosen to represent Luvenia Whitlock's faith in a vid show or other highly public forum. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Luvenia Whitlock come into conflict with a splinter group Luvenia Whitlock's own religion which maintains Luvenia Whitlock's version is the wrong one. Gain 2 Rivals. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Find Ancient Technology. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |