Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Mable Bowditch is ordered to take part in a black ops mission that goes against Mable Bowditch's conscience. Gain the lone survivor as an Enemy. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Mable Bowditch's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mable Bowditch fail to help. Gain an Enemy. |
2 |
24 |
Mable Bowditch inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
When dealing with an alien race, Mable Bowditch have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Mable Bowditch have no idea what happened to Mable Bowditch – they found Mable Bowditch's ship drifting on the fringes of friendly space. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Attacked by enemies that Mable Bowditch easily defeat. |
6 |
42 |
Gain Enemy if Mable Bowditch don't already have one. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 3. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
62 |
Mable Bowditch secretly provide religious rites for a dying leader or noble, although they do not share Mable Bowditch's faith. Gain an Ally in the family and a Rival who disagrees with Mable Bowditch's choice. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Believer (Missionary/Humanitarian). |
12 |
65 |
Mable Bowditch refused an offer of inducements to betray Mable Bowditch's faith. Gain 3 enemies. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
69 |
Someone more charismatic but less devout than Mable Bowditch has become Mable Bowditch's superior. |
13 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Voluntarily left Missionary/Humanitarian |
14 |
70 |
Retired. |
14 |
71 |
Victim of a crime. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
78 |
Birth or Death involving a family member or close friend. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |