Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
A good deal ensures Margaret Duncan is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
A good deal ensures Margaret Duncan is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
46 |
Promoted to Merchant (Free Trader) rank 5. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
47 |
Given advanced training in a specialist field |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Journalist (Entertainer). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Army (Cavalry) with the new title Private. |
9 |
54 |
Nearly killed. Fully recovered. |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
56 |
Margaret Duncan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
56 |
Failed to qualify for Surveyor (Scout). |
11 |
56 |
Became a Drifter (Barbarian). |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
60 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
60 |
Voluntarily left Barbarian |
12 |
60 |
Returned to Believer (Holy Warrior). |
12 |
63 |
Margaret Duncan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
63 |
Switched to Drifter (Wanderer). |
13 |
64 |
Attempted a risky adventure and was injured. |
13 |
64 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Continued as Drifter (Wanderer). |
14 |
71 |
Forced to continue current assignment. |
14 |
71 |
Promoted to Drifter (Wanderer) rank 1. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Continued as Drifter (Wanderer). |
15 |
75 |
Attacked by enemies that Margaret Duncan easily defeat. |
15 |
75 |
Gain Enemy if Margaret Duncan don't already have one. |
15 |
75 |
Forced to muster out. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Retired. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |