Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Drafted into Law Enforcement |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
29 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Became a Entertainer (Journalist). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Entertainer (Journalist). |
5 |
37 |
Public opinion turns on Margaretta Ferguson. |
6 |
37 |
Failed to qualify for Thief (Rogue). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Returned to Agent (Law Enforcement). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Established a network of contacts. Gain 3 contacts. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Performer (Entertainer). |
9 |
49 |
Returned to Drifter (Wanderer). |
9 |
53 |
Margaretta Ferguson do not know what happened to Margaretta Ferguson. There is a gap in Margaretta Ferguson's memory. |
10 |
53 |
Failed to qualify for Journalist (Entertainer). |
10 |
53 |
Switched to Drifter (Barbarian). |
10 |
55 |
Encounter a Psionic institute. |
10 |
55 |
Tested for psionic powers |
10 |
57 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Voluntarily left Barbarian |
11 |
57 |
Retired. |
11 |
59 |
Good fortune. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |