Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Severely injured. Owe 5,000 for medical bills. |
2 |
19 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
23 |
Continued as Noble (Diplomat). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Continued as Noble (Diplomat). |
4 |
31 |
Become deeply involved in politics on Marlene Rule's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Administrator (Noble). |
5 |
31 |
Continued as Noble (Diplomat). |
5 |
34 |
Injured. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Severely injured. Owe 5,000 for medical bills. |
7 |
38 |
Became a Scout (Courier). |
7 |
42 |
Marlene Rule's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marlene Rule fail to help. Gain an Enemy. |
7 |
42 |
Marlene Rule have no idea what happened to Marlene Rule – they found Marlene Rule's ship drifting on the fringes of friendly space. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Switched to Scout (Surveyor) with previous rank. |
8 |
45 |
Psychologically damaged by Marlene Rule's time in the scouts. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Marlene Rule retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Opponents of Marlene Rule's belief system ambush Marlene Rule. |
10 |
53 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired. |
11 |
55 |
Accused of a crime. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Birth or Death involving a family member or close friend. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Find an Alien Artifact. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |