Retired Initiate Maud Hill  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Traltar 81 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 2 (-2)7 (0)111492
Wealthy, Rhetorical, Obsessed
 
Skills
Admin 0
Animals (Training) 1
Athletics 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gun Combat (Energy) 2
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Leadership 1
Medic 2
Melee (Grapple) 1
Navigation 1
Persuade 2
Profession (Worker/Religion) 2
Recon 0
Science (Social Sciences/Belief) 1
Science (Social Sciences/Philosophy) 1
Science (Social Sciences/Psychology) 1
Streetwise 3
Survival 1
Telepathy 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler23
Merchant Merchant Marine Crewman02
Scout Surveyor Scout24
Psion Adept Initiate24
Believer Holy Warrior Combat Leader23
Believer Mainstream Believer Lay Person01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Michelle Damyon Enemy 0 2 1 2 Geonee (F/21)
Martin Cochran Rival 2 0 1 0 Traltar (M/88)
Billie Curtis Contact 0 1 0 1 Trexen (M/15)
Billie Curtis is a member of an organisation which holds a generally opposite view of the Traveller.
Yetta Peck Enemy 0 2 1 0 Urunishani (F/51)
Yetta Peck is diminished in both power and influence.
Jeannette Nagle Ally 1 0 1 2 Sylean (F/23)
Paba Enemy 0 2 0 0 Bwap (F/26)
Alex Fitzgerald Rival 0 0 1 1 Geonee (M/19)
Irene Neal Enemy 0 2 3 0 Traltar (M/23)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 A prank goes horribly wrong. Gain an Enemy
1 22 Graduated. Gain an rival who is upset that Maud Hill left the community.
2 22 Became a Citizen (Colonist).
2 23 Maud Hill's business expands, Maud Hill's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 27 Maud Hill gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Continued as Citizen (Colonist).
4 31 Scarred. Owe 1,250 for medical bills.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Make an unexpected connection outside Maud Hill's normal circles. Gain a Contact.
6 35 Continued as Merchant (Merchant Marine).
6 39 A sudden war destroys Maud Hill's trade routes and contacts, forcing Maud Hill to flee that region of space.
6 39 Gain rebels as Enemy
7 39 Became a Scout (Surveyor).
7 41 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 43 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 43 Aging Crisis. Owe 10,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Scout (Surveyor).
8 46 Maud Hill survey an alien world.
8 47 Promoted to Scout (Surveyor) rank 2.
9 47 Aging Crisis. Owe 60,000 for medical bills.
9 47 Attempted to change assignments.
9 47 Failed to qualify for Courier (Scout).
9 47 Continued as Scout (Surveyor).
9 48 Maud Hill's scout ship is one of the first on the scene to rescue the survivors of a disaster but Maud Hill fail to help. Gain an Enemy.
9 48 Maud Hill inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Continued as Scout (Surveyor).
10 54 Maud Hill have no idea what happened to Maud Hill – they found Maud Hill's ship drifting on the fringes of friendly space.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Became a Psion (Adept).
11 56 Experimented on by a corporation, government, or other organisation
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Became a Believer (Holy Warrior) with the new title Hopeful.
12 57 Spend time with an alien race. Gain a contact.
12 60 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Continued as Believer (Holy Warrior).
13 64 Maud Hill is sent to a new community or parish to preach The Word among the poor.
13 64 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Continued as Believer (Holy Warrior).
14 65 Maud Hill aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 65 Returned to Psion (Adept).
15 69 An anti-psi cult or gang attempts to expose or attack Maud Hill.
15 69 Promoted to Psion (Adept) rank 1 with the new title Initiate.
16 69 Aging Crisis. Owe 60,000 for medical bills.
16 69 Continued as Psion (Adept).
16 72 Psionic strength increases.
16 73 Promoted to Psion (Adept) rank 2.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 73 Continued as Psion (Adept).
17 75 Refuse to misuse powers for personal gain.
17 77 Forced to muster out.
18 77 Aging Crisis. Owe 20,000 for medical bills.
18 77 Switched to Believer (Mainstream Believer) with the new title Lay Person.
18 81 Maud Hill retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
19 81 Aging Crisis. Owe 50,000 for medical bills.
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