Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
24 |
Risk Maye Palmer's fortune on a possibility lucrative deal and win. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Embroiled in legal trouble. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
Smuggle illegal items onto a planet. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Victim of a crime |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Returned to Merchant (Free Trader). |
9 |
48 |
A series of bad deals and decisions force Maye Palmer into bankruptcy. Maye Palmer salvages what Maye Palmer can. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 5 with the new title Experienced Trader. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |