Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Myrtie Galway foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
28 |
Refuse to abuse Myrtie Galway's position for profit. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Failed to qualify for Journalist (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
34 |
Myrtie Galway is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
6 |
37 |
Became a Scholar (Field Researcher). |
6 |
39 |
A rival researcher blackens Myrtie Galway's name or steals Myrtie Galway's research. Gain a Rival. |
7 |
41 |
Continued as Scholar (Field Researcher). |
7 |
43 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
45 |
Continued as Scholar (Field Researcher). |
8 |
46 |
A disaster leaves several injured, and others blame Myrtie Galway, forcing Myrtie Galway to leave Myrtie Galway's career. Gain a Rival. |
8 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
49 |
Myrtie Galway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
Myrtie Galway come into conflict with a splinter group Myrtie Galway's own religion which maintains Myrtie Galway's version is the wrong one. Gain 2 Rivals. |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
55 |
Betrayed by a friend. One of Myrtie Galway's Contacts or Allies betrays Myrtie Galway, ending Myrtie Galway's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
57 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
57 |
Voluntarily left Wanderer |
12 |
57 |
Returned to Believer (Mainstream Believer). |
12 |
58 |
Myrtie Galway retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Myrtie Galway is sent to a new community or parish to preach The Word among the poor. |
13 |
65 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Someone more charismatic but less devout than Myrtie Galway has become Myrtie Galway's superior. |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Retired. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |