Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Severely injured. Owe 6,250 for medical bills. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Returned to Citizen (Colonist). |
3 |
26 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Encounter a Psionic institute. |
4 |
30 |
Tested for psionic powers |
5 |
30 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
31 |
Gift causes a former ally to turn on Nealie Treadway and betray Nealie Treadway. One Ally or Contact becomes an Enemy. |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
35 |
Find valuable salvage. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
39 |
Nealie Treadway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Good fortune |
8 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
Nealie Treadway retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
47 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
47 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
Someone more charismatic but less devout than Nealie Treadway has become Nealie Treadway's superior. |
10 |
51 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
55 |
Nealie Treadway is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
59 |
Spend time with an alien race. Gain a contact. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |