Retired 4th Officer Nelle Sims  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 81 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 1 (-2)6 (0)111771
Immobile, Flamboyant
 
Skills
Advocate 1
Animals (Training) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Broker 1
Carouse 1
Deception 0
Drive 0
Engineer (Life Support) 1
Gun Combat 0
Language 0
Mechanic 1
Melee (Unarmed) 1
Science (Life Sciences/Psionicology) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
Telepathy 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Agent Intelligence 01
Agent Law Enforcement Rookie01
Merchant Merchant Marine 4th Officer24
Believer Holy Warrior Hopeful02
Psion Wild Talent 01
Retired 05
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Esther Kerran Rival 1 0 1 1 Dynchia, Imperium (M/76)
Spencer Lette Enemy 0 5 2 1 Murrissi (M/23)
Relationship becomes more intense.
Freddie Cadden Ally 2 0 0 1 Zaris (M/24)
Cecile Hunter Contact 3 1 0 1 Thaggeshi (F/63)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Spent the college years partying.
1 22 Graduated. Gain an rival who is upset that Nelle Sims left the community.
2 22 Failed to qualify for Law Enforcement (Agent).
2 22 Became a Drifter (Barbarian).
2 25 Attacked by enemies and injured.
2 25 Lightly injured, no permanent damage. Fully recovered.
2 25 Gain Enemy if Nelle Sims don't already have one.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 30 Lightly injured, no permanent damage. Fully recovered.
4 30 Became a Agent (Intelligence).
4 32 Life ruined by a criminal gang. Gain the gang as an Enemy
5 32 Failed to qualify for Worker (Citizen).
5 32 Submitted to the draft.
5 32 Switched to Agent (Law Enforcement) with the new title Rookie.
5 35 Nelle Sims's work ends up coming home with Nelle Sims, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 Given advanced training in a specialist field
7 39 Continued as Merchant (Merchant Marine).
7 43 Embroiled in legal trouble.
7 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Continued as Merchant (Merchant Marine).
8 46 Given advanced training in a specialist field
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Continued as Merchant (Merchant Marine).
9 51 Forced to muster out.
10 51 Became a Believer (Holy Warrior) with the new title Hopeful.
10 53 Someone more charismatic but less devout than Nelle Sims has become Nelle Sims's superior.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Believer (Holy Warrior).
11 57 Opponents of Nelle Sims's belief system ambush Nelle Sims.
11 57 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Became a Psion (Wild Talent).
12 61 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Retired.
13 63 Good fortune.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 66 Victim of a crime.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 74 Gained a contact.
17 77 Aging Crisis. Owe 40,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 60,000 for medical bills.
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