Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Criticised a questionable political leader on Orpha Douglas's homeworld, causing his downfall. Gain an Enemy |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Works is especially well received and popular, making Orpha Douglas a minor celebrity |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Smuggle illegal items onto a planet. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
45 |
A sudden war destroys Orpha Douglas's trade routes and contacts, forcing Orpha Douglas to flee that region of space. |
7 |
45 |
Gain rebels as Enemy |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
50 |
A good deal ensures Orpha Douglas is living the high life for a few years. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
52 |
Orpha Douglas's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Thief (Rogue). |
10 |
54 |
Submitted to the draft. |
10 |
54 |
Became a Army (Cavalry) with the new title Private. |
10 |
58 |
Orpha Douglas is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
11 |
58 |
Failed to qualify for Courier (Scout). |
11 |
58 |
Became a Drifter (Wanderer). |
11 |
60 |
Attacked by enemies and injured. |
11 |
60 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
11 |
60 |
Gain Enemy if Orpha Douglas don't already have one. |
12 |
62 |
Continued as Drifter (Wanderer). |
12 |
63 |
Orpha Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
63 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
67 |
Orpha Douglas is chosen to represent Orpha Douglas's faith in a vid show or other highly public forum. |
13 |
67 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Continued as Believer (Mainstream Believer). |
14 |
69 |
Orpha Douglas secretly provide religious rites for a dying leader or noble, although they do not share Orpha Douglas's faith. Gain an Ally in the family and a Rival who disagrees with Orpha Douglas's choice. |
14 |
71 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
74 |
Opponents of Orpha Douglas's belief system ambush Orpha Douglas. |
15 |
74 |
Lost eye or limb. Owe 5,000 for medical bills. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Retired. |
16 |
78 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |